For a small part of the production of Devil's Third, I was a 3D Outsource Artist. I created a variety of props, textures, and LOD meshes for Valhalla Game Studios while working for Shaprefarm Collective.
All of the above meshes were created using this tileable texture I made in Zbrush.
For ™ & COPYRIGHT © VALHALLA GAME STUDIO. ALL RIGHTS RESERVED. 2015